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"Give the Onyx to the Oracle..."

 

When Saffie's uncle Dax falls into a mysterious coma on her thirteenth birthday after giving her a set of strange instructions, she knows it has to have something to do with a suspicious whisper she heard just before it happened.

But with doctors baffled, and nobody believing her, Saffie discovers that Dax had been playing a secret augmented reality video game, and if she wants answers, she will have to enter the game herself.

Suddenly, the London Saffie has known all her life is filled with monsters, magic, and mayhem, she can shoot fireballs from her hands, and there's a raccoon-like companion by her side.

In her desperate quest for the truth, Saffie discovers that Dax had come into possession of an in-game item that shouldn't exist; something that could be devastating if it ever fell into the wrong hands, and if she fails to wake him up before it's too late, it won't just be her uncle's life on the line, it will be the life of every player across the globe.

Saffie Sparkes and the Key to Overworld is an action-packed augmented reality adventure for middle grade readers aged 9-12, younger teens, and anyone looking for a great read that will make you root for the main character from page one, laugh out loud, and maybe even shed a tear by the end.

Start reading Saffie Sparkes now to enter the game and experience the adventure of a lifetime!

BIONIC EDITION - Saffie Sparkes and the Key to Overworld

£22.99 Regular Price
£16.99Sale Price
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  • This is a special edition that uses a bionic font to make it easier to read for people with ADHD. Please make sure this is the edition you would like before you make your purchase. Enjoy!

  • When an order is placed, this book goes through a production process at the printers that takes a few days, and is then sent out to you - please bear in mind that the delivery times shown apply to when the book is shipped.

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